23 May, 2009

I’m Not Dead

Filed under: Cameraphone, Colour, Roleplay, Things — Camera Dave @ 9:49 pm

I just like to take this moment to say I am not dead, I say this as I recently got a phone call from my father asking me just that - His reason for asking that was because I am not someone who phones regularly, he uses this site to keep tabs on me.

I’ve not put anything up here of late as I have been sidetracked and not quite myself, but hopefully all I am back to normal (or what passes as normal for me anyways) and things should start appearing up here regularly once more.

Now whilst I am not dead I wish the same could be said for 3rd Unit. 3rd Unit is my unit in a campaign wargame based during the Vietnam War (which interestingly wasn’t a war) using a ruleset called FNG (Fuckin’ New Guy). The idea behind the system is that you start off with a bunch of cheese dick cherries and if they survive long enough they eventually turn into a bunch of Rambos - However the game is rather lethal and not everybody makes it, rather like Vietnam reallly.

Here’s an example of one of the missions and shows why being in ‘Nam was also reffered to as ‘being in the shit’.

————

The mission was simple, unfortunately so was Sgt Clint Norris who had to lead his squad out past the perimeter and prepare a surprise for Charlie. Having advanced past the perimeter and located a suitable ambush site, Sgt Norris gave the order for the unit to split up into 2 fireteams and prepare secure positions defended with claymores to greet any unwelcome visitors.

So far, so good, but not for much longer, as the sound of two claymores going off in quick succession at opposite ends of the lines pierced the night. Unfortunately it was not because they were not set off by VC forces, but by the men setting them up. Cpl Doyle was killed outright by the explosion and Sgt Norris received a serious wound to the head incapacitating him.

Worse news was yet to come, as not only were the officers of the unit down, the radio which had been carried by Doyle was like him and lying in pieces, although unlike him it looked repairable.

At this point with the officers down, the radio out and position given away Spec. Spike took charge and gave the order to withdraw with four men carrying each body.

Having given their position away so spectacularly, the VC forces in the area were quick to investigate and 3rd Unit soon found themselves being pursued and coming under occasional fire and led the VC straight back towards the rest of the platoon.

Meanwhile back at base, Sgt Killins and 2nd unit were guarding the perimeter.

Having a bad feeling about the night Killins advanced out into the cleared killing ground and prepared a claymore of his own attached to a tripwire. Suddenly from outside the perimeter came the sounds of people running through the trees with shouts punctuated by sporadic gunfire.

Panicking, Killins went to run back to the safety of cover, unfortunately for 3rd unit he hadn’t finished setting up the claymore properly and in his rush to get to safety he caused it to detonate and kill the first two members of 3rd unit as they emerged from the hostile side of the killing ground. Startled by the blast before them, Pvt Stone stumbled and fell to the ground.

Unfazed by this Spec Stone ordered Pvt Felt; who was toting the Sarge’s M60, to help him cover the remainder of the unit, whilst they fell back carrying the dead and wounded.Weighted down by the remains of Cpl Doyle and slowed by the sudden absence of Pvt Stone, the GIs at the back of the unit came under sustained fire from the VC and Pvt Wild fell to the ground, as an unlucky (for him anyway) bullet tore his throat out.

Lying on the ground praying silently that the advancing VC wouldn’t notice him Pvt Stone laid amidst the bodies and his prayers were answered as the VC walking around him were distracted by the sight of Spec Spike lining up a shot with his M79 and cut him down in a hail of fire from their AK47s before he could launch a grenade at them.

Finally something went right for 3rd unit. The VC in their eagerness to chase when down had brought themselves within range of 2nd unit who were concealed amidst the tree line on the other side of the killing ground - Surprising them, they managed to drop one of the advancing VC, however in giving away their position the return fire caused two of 2nd unit to fall to the ground, only one of whom started screaming in pain.

Pvt Stone, unnoticed and now behind the advancing VC brought his M16 up to bear and dropped the last of the standing VC from the unit that had walked over him. As that man dropped, another of the VC rose up from amongst the bodies who whilst injured hadn’t yet given up the fight and he charged at Pvt Stone, who in turn fled into the jungle in fear.

Now standing alone amongst the dead and injured with the sound of more VC approaching Pvt Felt decided he was on the wrong side of the killing ground and fell back towards 2nd unit shouting to identify himself. 2nd unit found themselves being reinforced as the platoon command and 1st unit came out to find out what was happening on the perimeter, 2nd unit having engaged the enemy and having an idea of how bad things were radioed for further support requesting a gunship for cover.

Falling back across the open ground between refuge and the VC, firing the M60 as he did so Pvt Felt managed to drive back the VC on one flank before being wounded and taken out of action.

————

Rather amusingly the random soundtrack of music from the era happened to be playing ‘The End’ by The Doors, although it was only the end of the battle for 3rd Unit as the remainder of the platoon fought off the VC with a little help from a helicopter. As an addtional note it’s good to know that pretty much all of 3rd unit was shot dead and not merely wounded as their bodies along with the VC wound up being the targets of rockets.

The final toll for the ten men of 3rd unit was 6 dead, 2 wounded, 1 MIA and 1 coward (or perhaps 1 sensible person). Private O’Hanlon, one of the wound was wounded so severely that he was sent back to the world, Sgt Clint Norris however was made of sterner stuff and was patched up and back on duty within a couple of days. Of the missing Spec Spike and the unit’s M79 however there was no sign and they have been presumed captured by the enemy.

13 March, 2009

Bella (The Poser) On Lookout

Filed under: Animals, Colour, Landscape, Life, Portraits — Camera Dave @ 7:38 pm

A little while ago I comment on how I had yet to edit the photos I had taken before Christmas when visiting my father in Cornwall - Photos that I still haven’t edited.

Enjoying my first full day in Cornwall I have added about another 700 photos to the queue, but despite being at the back of the queue. I have already given them a quick edit down to about 100 photos which I will try and get put up on here shortly.

All the photos were taken down at Widemouth Bay whilst I helped my father take the dogs for a walk and whilst one of the dogs wasn’t particularly obliging, the other was a right poser as you can see above.

I’ll put a link up to the gallery just as soon as I can get the photos up - Due to the vagaries of the Internet at my Dad’s I can’t get access to my website and so I am having to type this up elsewhere and so can’t upload them all at the moment.

11 March, 2009

Tribal Warfare

Filed under: Roleplay — Camera Dave @ 8:28 pm


Over the past week I have learned that I seem to be reasonably good at warfare, but not so good at being tribal - Especially as at one point I got bored and decided to leave the tribe I was part of and wage war on them as well.

Allow me to explain how I came to this conclusion, about a week or so ago a friend introduced me to a game called Tribal Wars. The premise is simple, you start with a village and develop it and then join with other players in a tribe to wage war on other tribes. All of this happens in real time, so you can wake up and find that your village has been annexed by a nearby player - This hasn’t happened to me yet, but has happened to several players near me, most of whom have decided to go and try starting a village somewhere a little quieter.

My favourite moments so far have been coming home slightly inebriated at 4am and deciding that was the perfect time to attack nearby players. Sadly as the game is populated by a lot of male 16-25 year old maturity varies from player to player.

One player actually congratulated me on taking out his village as it was apparently carried out in a textbook manner with troops being used appropriately to weaken his village and not giving him a chance to recover at any point, despite the help he was getting from friends of his in defending his village. He didn’t believe that I was quite the n00b I was claiming to be only a couple of days beforehand.

Not all players are as pleasant though and here’s an exchange that started with the player after I scouted him out:

Mikusina: come and get some

Me: I will, but only when I am ready.

(Cue me doing the number crunching between his forces and mine, with me concluding that I could wipe him out without any real difficulty and launching an attack. He dodges his troops out of his village so when my attack hits he loses nothing except a few resources.)

Me: Sorry we called while you were out, however rest assured that we will call again at a more convenient time to catch you in. Would you care to suggest a time for me to visit you?

Mikusina: dude u scared shit out of me , i will cry to my mommy ohh

Me: So that’s where you were when I came knocking, it’ll be a few hours before I visit you again - Should give time for her apron to dry out nicely before you get it all wet again.

At this point realising I was probably arguing with a 16 year old American schoolkid, I decided that I’d teach him that someone who knows how to use punctuation and grammar, might also know how to kick some ass as well.

A few attacks at random intervals and now he has no troops left and is in line to be the second village I take over at some point in the next couple of days.

Further evidence I am doing something right is my place in the rankings, as out of over 45,000+ players I am in the top 400 and if all goes to plan I should be in the top 100 inside of 48 hours.

In terms of aggressive player however I do even better, as I am already in the top 200 for enemies slain. I might only have an army of about 2000, but I have killed over 13,000 troops and scared off 5 other players in the process.

10 February, 2009

Gav’s Good News

Filed under: Humour, Roleplay — Camera Dave @ 8:09 pm

Just before roleplay this evening Gav, a friend of mine shared with me today and it’s possibly the best sentence I’ve heard all day - And if it is bettered this week I’ll be lucky.

“I discovered earlier today that I had two balls of string and not just one - Aren’t I lucky?”

Yes, I am that purile sometimes.

9 February, 2009

Vive La Mort! Vive La Guerre!

Filed under: Humour, Life, Roleplay — Camera Dave @ 6:32 pm

Vive le sacré mercenaire !

Any one else think that these mercenary miniatures from Froundry are French? After all with the stripes and berets, all that is missing is the onions.

I found these models looking through Foundry’s Street Violence models, whilst looking for some 28mm minis I had seen on a forum I am part of and whilst I couldn’t find the original post I recalled that where they came from - Or at least I thought I did, when I looked I couldn’t find what I was looking for and instead found these “French” mercenaries.

More awesomely I also found a set of miniatures that bore a striking resembalance to the best mercs from the 80s - The ‘A’ team, although for important legal reasons the set was called “The B Team” and had characters such as Mister Z.

I nearly bought them, but sadly their purchase will have to wait for another day. I had to chose between buying just them or buying some ninja and Shaolin monks that had also caught my eye on another site.  The monks and the ninja won out - Partly for cost reasons (I could get 15 minis or 5), but also because I reckon my painting skills aren’t good enough to do ‘The B Team’ justice.

I’ve just been informed that the stripy tops don’t suggest that they are French, apparently to those who know more about things miltary they are more likely to be Russian special forces, as evidenced by the following recruitment video which shows just how manly they are.

The same persons who pointed out that also observed further evidence that these mercenaries are unlikely to be French, as they look like they are facing the enemy and not runing away.

7 February, 2009

SGR7 - Rescue SGR5 and Mr BBC Pt 2

Filed under: Cameraphone, Colour, Roleplay, Things — Camera Dave @ 10:07 pm

Continuing on from the first part of the mission described earlier in the week, here is the next installment of the adventures of SGR7. It’s hot off the presses as I’ve just finished writing the text and editing the photos. I’m already regretting nominating myself as a battle report writer, especially as it looks like what was intended to be a short run of adventures may well become something more ongoing.

Anyway without futher ado, here is the next thrilling installment from SGR7. Once again photo credits are split between Revford and myself…

Following the map found on the deceased Jaffa’s body we discovered arrived at the foothills and began to search for the entrance to the base – The entrance was cunningly hidden, and we literally walked over it. It would have remained undiscovered, but for a patrol of Jaffa leaving the base and revealing the location of the hidden door.

Concealed amongst the ruins the entrance looked rougher than a Taliban’s hideout, but once inside it was another matter altogether. Instead of rough cave walls we were greeted by wide, spacious corridors that had been carved into the rock. The walls were a testament to the taste of the Goa’uld in charge here, as ever ‘bling’ was obviously his thing and a several king’s ransoms adorned the walls.

Knowing that if we were discovered we would have little chance of extracting anyone else other than ourselves.  We let ourselves in without knocking and proceeded to infiltrate the base.

Cautiously entering the base avoiding all possible contact with the enemy we set off down what seemed a main corridor.

Despite the apparent size of the base it did not appear to be heavily manned, so we made fairly rapid progress. Reaching a crossing of two main corridors the faint sounds of someone screaming in agony reached our ears.

Echoes made it difficult to be sure of where exactly they were coming from, but knowing that someone from the previous mission was still alive increased the sense of urgency in the team. Deciding that the whoever was shouting was nearby I decided that L/Cpl. Wolf and I should head down each corridor in turn a short distance and try and work out which direction to continue in.

Leaving Sgt. Dogg in charge of Cpl. Archer and Cpl. Calibre at the junction, L/Cpl. Wolf and I set off down the left passageway leaving Sgt. Dogg setting up the machine gun.

Heading down the passageway we found doorways on either side of the corridor slightly offset  from each other. Looking in through the first doorway reveal cells set into the ground. Although there were no screams coming from this room, as it was obviously a holding area I advanced into the room to see if there were any other members of the expedition imprisoned here awaiting their turn to be tortured.

Our exploration was rewarded by finding Sgt. Wilson of SGR5 in one of the cells, although  judging by his condition he evidently wasn’t awaiting torture. It looked like he had already been put through the wringer and was in shock. L/Cpl. Wolf came over to help me pull him out of the containment cell he was in, but thinking I heard something I left him to help Sgt. Wilson alone.

From my position in the doorway I heard him tell L/Cpl. Wolf how he had been tortured by a Goa’uld who had kept poisoning him. He did give L/Cpl. Wolf more details of his treatment at the hands of the Goa’uld, but hearing movement from the other doorway across the corridor I focused my attention on that.

Crossing the corridor I attempted to sneak a peek around the door frame and I saw a Jaffa Prime accompanied by two Jaffa, unfortunately they saw me as well and were surprisingly quick off the mark, raising their staff weapons to fire at me. Luckily for me both the Prime and one of the Jaffa appeared to have difficulties with their weapons and for some reason failed to fire, the other Jaffa’s shot however flashed past as I ducked back round the doorway out of sight.

Now that we had been discovered and the time for subtlety was long gone, I pulled the pin on a grenade and rolled it into the corridor towards the Jaffa. After it detonated I stuck my head round to survey the damage and quickly wound my neck back in as staff weapon fire came perilously close to it. That and I saw a rather angry looking Prime bearing down on me!

Knowing that I had little chance of winning against the Prime in protracted hand to hand combat I frantically fought him off trying to bring my SA80 to bear on him. Sgt. Dogg aware of the fact we had made enemy contact had swiveled the gun to face down the corridor and seeing me break free seized the chance and opened fire at the Prime’s back, with L/Cpl. Wolf joining in the fusilade from his position in the cell room. L/Cpl. Wolf emptied his magazine into the Prime, but despite putting several dents into the Prime’s mask, but because of the protection it afforded he was unable to make a telling shot.

Severely wounded the Prime fell back into the room he had just exited with the Jaffa providing covering fire, leaning out into the doorway I took aim on one of the Jaffa and dropped him with a burst to the chest, I tried to get a second burst off at the second Jaffa, but it went wild as I was forced to duck back into cover by the returning fire.

Knowing that our time in the complex was now limited and that at least one other person was still alive, Cpl. Calibre ran up from the junction where he had been waiting to see if the screams were coming from that direction. Unfortunately for him they weren’t, what was coming however was a squad of Jaffa ready for combat that ran straight into him.

Alerted by the sounds of combat that had drawn them they quickly overpowered him and knocked him to the floor with their staff weapons. Sgt. Dogg said he saw one of them deliver a coup de grâce to Cpl. Calibre’s head as he lay on the floor in front of them. Those that didn’t stop to kill Cpl. Calibre charged at Sgt. Dogg and Cpl. Archer firing their staff weapons wildly as they ran. Swinging the machine gun about to face the advancing Jaffa, Sgt. Dogg opened fire upon them and hosed them with lead running through all the remaining ammo for the machine gun in an attempt to avenge Cpl. Calibre. Impressive though the rate of fire was, the agility of the Jaffa as they dived out of the was more so as not a one was injured by the salvo.

Seeing this Cpl. Archer decided to lay down the Law on a group of the charging Jaffa and whilst a couple were left looking rather scorched, all that was left of the third was a pair of smoking sandals.

Down the corridor however L/Cpl. Wolf and I were dealing with problems of our own, as the Jaffa we had encountered although contained refused to lie down despite the wounds we were inflicting upon them.

Back at the junction one of the Jaffa, still smoking charged at the now defunct machine gun with his staff levelled at Sgt. Dogg forcing him away from the weapon. The other Jaffa not realising that Cpl. Archer was out of missiles, decided that he was a bigger threat and spread out firing at him as they did so.

Seeing that the machine gun was no longer a threat and that one of his comrades had engaged Sgt. Dogg in combat, another one of the Jaffa charged forward and Sgt. Dogg who had just about been managing to deal with the onslaught of one Jaffa found himself falling back as they focused on striking his arms to weaken him.

Hearing Sgt. Dogg over the radio I left L/Cpl. Wolf to suppress the badly wounded Prime and Jaffa and turned to see what the situation back down the corridor was. Taking advantage of my ignoring him the Prime crawled towards me and fired at the ceiling above my head, as I concentrated on taking down the Jaffa threatening Sgt. Dogg. I managed to incapacitate one of the Jaffa, but my shots at the second were thrown off, as I flinched hearing a blast just above my head.

Meanwhile on the other side of the junction, in the pursuit of finding some cover from the Jaffa now that he was only armed with a pistol, Cpl. Archer found the BBC reporter we had been searching for. He also happened to find a Goa’uld who had obviously been interrupted from his torturing Mr BBC by the sounds of combat outside.

Thankfully for Cpl. Archer though this Goa’uld had never seen a Bond film before, or else he’d know that when discovered you don’t start ranting about how awesome your power is and how great yours plans are – After all if we’ve shown up the plans have obviously already gone badly wrong.

Back in the corridor despite taking a serious blow to the head Sgt. Dogg broke free from the remaining Jaffa threatening him and seizing the chance both L/Cpl. Wolf and I opened fire on him, luckily for him although his helmet looked to be made of gold like the rest it was obviously made of Teflon, as nothing stuck to him. Seeing that the Jaffa threatening him was still standing, Sgt. Dogg brought his rifle up and fired at the Jaffa returning the favour of the arm wound he’d received from it earlier.

From behind me came the sound of another staff weapon blast and turning round I saw the tenacious Prime crawling towards us firing at us as he did so.  Stepping towards him I finished him off with a focused burst of automatic fire, only ceasing when I was sure he was dead.

Alone and separated from the rest of us, Cpl. Archer was engaged with the melee trying to use his pistol in combat against the Goa’uld. Unfortunately the Goa’uld was stronger and faster and was able to bring his ribbon device to bear on Cpl. Archer’s head.  Before the the Goa’uld could consolidate his grip and do further damage Cpl. Archer wrenched himself free, shouting at the man from the BBC to follow his example and get out of there.

Having dealt with all the Jaffa in the corridor the rest of the squad and I ran forward just in time to see the Goa’uld brush past Cpl. Archer into the corridor, as from behind us came several staff  weapon blasts.

One of the stray blasts caught me in passing and although thankfully it was just a glancing hit causing me to gasp in pain, but little actual damage. Sgt. Dogg turned round and started to deal with this new threat and using carefully controlled burst dropped one and wounded another. L/Cpl. Wolf and Sgt. Wilson now armed with a staff weapon from one of the many lying around added their fire to Sgt. Dogg’s in an effort to slow their advance.

Seeing myself with a clear shot on the Goa’uld I opened fire on full auto and scored several telling shots, against my target. However hearing Cpl. Archer shouting in pain I ceased firing, evidently the Jaffa was using some kind of deception device and I had been fooled into firing at Cpl. Archer by it.  Wounded severely by my shots Cpl. Archer broke and started running down the corridor in the direction of the entrance.

The other side of the Goa’uld, the reporter was trying to put some distance between himself and it and narrowly avoided a poison dart from a trap he had activated.  Seeing how I had fired upon Cpl. Archer and how the reporter had nearly fallen prey to one of his traps the Goa’uld started to gloat and stood there telling us to bow before him as resistance was futile for he was the great Atum.  Ignoring him as best I could I shouted for the reporter to run past the Goa’uld whilst he was preoccupied.  Sgt. Dogg helped to ‘preoccupy’ the Goa’uld a little further by placing several bullets in his legs.

The Jaffa behind me were being methodically worked through by Sgt. Wilson, who was showing himself a better shot with a staff weapon than most Jaffa and had managed to reduce their numbers so that just one was left standing when I glanced back over my shoulder.  Unfortunately for me however one of the parting shots from the fallen Jaffa caught me unaware in the back of my leg. Slowed but still standing I returned my attention to the Goa’uld before us.

Charging at L/Cpl. Wolf with a battlecry, that seemed to be augmented somehow I felt my resolve weaken and I am ashamed to say that I found myself unable to act against him myself and so I acted against the last Jaffa. Sgt. Dogg and Sgt. Wilson however were not affected and leapt to the defense of L/Cpl. Wolf charging the Goa’uld despite the injuries they had received. Their aid came too late for L/Cpl. Wolf however, as his skull caved in under a massive blow from the Goa’uld. The ferocity of Sgt. Dogg’s attack caught the Goa’uld by surprise and as he was forced back, Sgt. Wilson with his staff weapon and I with my SA80 opened fire at point blank range.

Realising that I had lost track of where the reporter from the BBC was in the midst of the combat, I looked around quickly and saw him carrying his video camera, which he had obviously found whilst we had been otherwise engaged.  Wounded grievously, but refusing to believe that we had the upper hand the Goa’uld ranted manically at us.  I know that whatever the reporter caught on camera will be classified, but I can’t help but think that it’s a shame – I bet that they could make a great TV show out of this.

Down the corridor and clear of immediate danger, Cpl. Archer rallied and turned back to face the combat. Left with only the option of his sidearm, he squeezed off a shot and despite the range he managed to hit the Goa’uld in the leg. Slowed by his injuries, but undeterred he attempted to barge past Sgt. Dogg. Knowing what happened previously when I thought I saw the Goa’uld push past Cpl. Archer, I held my fire and had my suspicions confirmed as Sgt. Wilson fired at what we both believed to be the Goa’uld and instead heard Sgt. Dogg swearing at us.

Shouldering his camera to capture the firefight, the reporter was just in time to film me drop the Goa’uld to the ground and watch as Sgt. Wilson decapitated him with one of his own staff weapons.

Taking a few moments to regroup I attended to the worst of our injuries, whilst Sgt. Dogg redistributed ammo. Seeing this Geoff, as the reported introduced himself said that he’d found some of the other equipment from SGR5 with his camera. A quick inspection revealed that it was Sgt. Wilson’s equipment although ominously, there was no equipment present from the rest of the SGR5 team.

With Sgt. Wilson rearmed and Cpl. Archer using the late L/Cpl. Wolf’s rifle, all of us had a rifle and 2 clips of ammo. Of more concern was the state of the team. L/Cpl. Wolf was dead and Cpl. Calibre probably dead, but certainly missing as his body was not in the corridor. A trail of blood leading further into the complex suggested that he’d been carried off by one of the Jaffa patrol he’d encountered.

Of the four military personnel left Cpl. Archer was in a bad way, having received several wounds over his body and Sgt. Dogg was having difficulties holding his rifle up. He was trying to hide the extent of his wounds from everyone else, but when I was checking everyone’s injuries I noticed the damage he’d sustained fending the Jaffa off earlier in the fight. I was also injured and whilst I was able to patch up my head, the leg wound I had was slowing me down. Ironically both Sgt. Wilson and Geoff were both relatively unharmed and despite the torture they had gone through were exhibiting no injuries that were impairing their abilities.

Deciding that the phrase, “leave no man behind” is not just a phrase our intrepid heroes decided to head deeper into the base to try and retrieve Cpl. Calibre’s body at the very least and ideally find a sarcophagus for Cpl. Archer.